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SignOn & Packet

Packets contain simulated information about a session. A SignOn message is the same as a Packet message but only appears once at the very beginning to indicate that the server is ready.

NameTypeSize in bytesSize in bitsValue
PacketInfobyte[]76*MSSC76*MSSC*8CmdInfo[]
InSequenceint432-
OutSequenceint432-
Sizeint432-
Databyte[]SizeSize*8NetSvcMessage[]

MaxSplitScreenClients (MSSC)

This value is most likely 1 for single-player-only games but 2 for multiplayer games which support split screen mode (Portal 2, CS:GO etc.). Although it can be misleading if a game does not have multiplayer mode but yet supports this feature. The console command maxplayers can be executed in the developer console and should help to find out the exact value for a specific game.